![]() Go back to the "Master Levels of Doom" folder.Ģ). So we've finished editing the TEETH.WAD, now we need to add all these levels to the menu so that it knows what to do with them.ġ). (HINGS, LINEDEFS, SIDEDEFS, VERTEXES, SEGS, SSECTORS, NODES, SECTORS, REJECT, and BLOCKMAP.ĩ). This time we need to delete "MAP31" and the 10 lumps that follow, they have the same names as before, but are listed after "MAP31" and before "MAP32" this time. We now need to something very similar with the "TEETH2.WAD" so drag and drop that onto Slade now.Ĩ). They are: HINGS, LINEDEFS, SIDEDEFS, VERTEXES, SEGS, SSECTORS, NODES, SECTORS, REJECT, and BLOCKMAP. We need to delete the lump that says "MAP32" and the 10 lumps that follow it. We need to delete a few "lumps" from this file. Drag and drop "TEETH.WAD" into the Slade window.Ĥ). If this is your first time launching it you can just click "next" through the setup, we don't have to do anything fancy here.ģ). Remember Slade from earlier? Go ahead and open that up. Create a copy of "TEETH.WAD" and name it "TEETH2.WAD"Ģ). WAD files will be the ones that don't have a text document icon next to them and won't open in a text editor when you click them.ġ). If you don't have Windows set to show the file extensions all. This folder contains all the levels for the game. Don't worry, it's not as hard as it sounds.įrom the "Master Levels of Doom" folder navigate to the folder "master" and then "wads." The default path for this is:Ĭ:\Program Files (x86)\Steam\steamapps\common\Master Levels of Doom\master\wads We have to edit one of the WADs since it actually contains two levels (the level itself, and a secret level). Now that that's there we have to edit a WAD. Anyway, make sure that "ZDLMENU.pk3" is your Master Levels of Doom folder. ![]() You should now have a file called "ZDLMENU.pk3" (you may have to copy/paste it from a new "zdlmenu" folder that was created). ( Link again [in case you didn't download it earlier, if you did it's the exact same link).Įxtract the "zdmlmenu.zip" to the folder. Paste the "zdmlmenu.zip" that you downloaded earlier in this folder. %ProgramFiles(x86)%\Steam\steamapps\common\Master Levels of Doom Or you can copy/paste the following into File Explorer: By default that'll be:Ĭ:\Program Files (x86)\Steam\steamapps\common\Master Levels of Doom It's still not the fanciest thing ever, but it's a lot better.įirst thing you're going to need to do is put that new menu in the Master Levels For Doom II Steam folder. The new menu we're adding not only looks better, but it'll allow us to keep our items between levels (you don't normally in this game), vary the music more (since it mostly uses the same theme over and over), and tweak a few more options. pretty ugly to say the least, not to mention it's not the most functional. ![]() The menu interface that comes with Master Levels For Doom II by default is. (Except the game itself, which you can ya know, buy from Steam). All the tools I linked are free and legal downloads. (Though if you already have a different preferred tool, you probably know what you're doing enough to figure it out). You might have to do things slightly differently if using a different tool, so if you're unsure about that, just download what I linked above. You can use other tools for each purpose than what I listed, however the instructions in this guide will assume you're using the above. Download [from one of the mirrors on the page.
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